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| About Killer Apples: Killer Apples, Inc., was founded in 1997, dedicated to the idea of bringing new server-based technologies into the gaming industry. Many of these technologies are those used by the fastest trading systems on Wall Street, lotteries, and telecommunications systems. The first game designed by Killer Apples, The Dark Seas of Space, debuted in 1998, and has been played by thousands. This game was one of the first of its kind, featuring a browser-based interface, email and instant messaging, and a server that continued to play, even if the players weren't logged on. About Mark McNulty: Mr. McNulty began developing computer games when he was 11. He earned his B.S. in Computer Science at Georgetown University in 1991. Since then, his clients have includinged the U.S. Navy, E*Trade, IBM, Oracle, GTech, Verizon, the U.S. Defense Intelligence Agency, and dozens more. He specialized in designing server-based systems, especially distributed and message-based applications, including Tuxedo, Weblogic, and WebSphere. He is a certified expert in Java and WebSphere technologies. |
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